Curse of Strahd

Zora's lvl 3 details and recent thoughts.

In the last week or two, Zora has focused her meditations on trying to find what her purpose is as a “seer”. Zora is an unconventional sage, preferring to uncover knowledge through reading the stars and contemplating the hidden truths contained within myths and legends. In a similar way, she is the answer to the question: “What if a bardic college student were homeschooled?” As opposed to being a courtier with access to scholarly libraries, Zora opens her own, less conventional paths to knowledge and lore (lore is her chosen bardic path) by means of her people’s timeless tradition of ethereal divination.

Cutting words is a skill her mother taught her to keep the cads away. She is now really starting to get better at that. Zora has also found that through her recent focus and the honing of her fortune telling skills, she is now more keenly aware of things others might not notice at first glance (expertise in insight and perception).

She has been working on a new spell which will hopefully help Zora’s divination skills, called “detect thoughts”. After a couple of rough scrapes, she has also been trying to perfect the use of a classic self-defense spell called “shatter”.

Zora’s thoughts:
Argh! I thought I was going to skip funeral…now crazy cat is here making horrible screeching! Pallas says cat tells her things, but all I hear is angry screeching!.. I guess we have to follow cat?…Pallas says we have to go to stables…fighting with dead?

Is true, some dead walk and attack, Friendly and Bront are no more. Disgusting goblin not dead, is no justice…Child Ash has been taken by mysterious man who bring letter. We must catch him and bring her back! Pallas and Dahl ride quickly while Filibert and I make hasty last rites for dead and check graveyard for any more clues…is shame he is priest…such a waste…ah, never mind…

We ride all night…no luck, he is quick, we are slow…strange place for gate…was wall here once?…now is only gate…we follow tracks through…Dead man off side of road!…is ill omen…find letter telling people to stay away…not sure we were meant to find or not, but we cannot leave. We must find Ash!

Is morning in strange town…is not deserted, but quiet like war with no fighting…strange…No friendly faces here…people seem cursed…At least we should find Burgomaster here…Dahl hears crying woman…we follow to house…poor woman, crazy maybe?…lost her daughter…is dark day here…very bad….curse maybe?

We find house of Burgomaster, but he has died…we find his children at house, they say he not write our letter, but he write letter we find…strange, strange…

Dahl and Filibert go to take Burgomaster body to church for funeral…too many funeral!…Pallas and I try to talk to people, find man with Ash…

People very strange here…not welcoming at tavern…no help from shop…old woman selling pies for 1 gold! 1 GOLD!?! What can you put in pie that cost so much? You could make world’s biggest beet pie for 1 gold! Mmmm!….beet pie!…

Is time for rest….aah, rest!…I can remember no day so long as this!…Is day?….Is not dark, but is not light…is like, light afraid, kept away by something….curse….curse…I know no such curse…

Ah!…good to sleep in…I stay warm in bed, not at dreary funeral this time…DAMN CAT!…GO AWAY!!..Oh, Pallas, no!..we not go…fine, fine!…we go…More dead fighting…why they not stay in graves?!…

Comments

Awesome. Thanks for these!

Daedalus_W

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